Despite chatting with the game's developers about bringing Rimworld to console, I still wasn't sure how they'd pull it off, and it turned out that part of the process involved such a heavy UI redesign that the it actually uses a different technology stack to the PC game. The good news is that, at a fundamental level, it really does. ![]() Descended from the legendarily complex 2006 management sim Dwarf Fortress, Rimworld is the kind of dauntingly deep game that would've been unimaginable on console until a few years ago, so the big question is: does it really work on console? That combination of tight choreographed management and emergent chaos that threatens to erupt at any moment - be it through natural disasters, human conflict, or an enraged boomalope that kamikaze-charges into your Great Hall and blows itself up - is what's made Rimworld one of the most loved, most played games on Steam for years. ALSO READ - The Forgotten PS2 RPG That Was The First Of Its Kind On Consoles.Unaware that one of the corpses belonged to the son of someone who was now a member of my tribe, I fed him his own son, which he (somehow) realised, leading to some kind of psychotic breakdown during which he murdered several members of my tribe before I had to 'put him down.' On the bright side, all those extra corpses meant more food for the cannibal tribe I was trying to nurture ( 'Looks like meat's back on the menu, boys!'). During another game, I thought it expedient to butcher the corpses left over from an attempted raid by a neighbouring faction. Failing to keep them happy is just one of the many ways in which things can go terribly and wonderfully wrong in Rimworld.įor instance, in the early stages of a new game as what was essentially a caveman faction armed with bows and knives, my naive attempts to tame a panther led to the creature tearing through my tribe and killing all five people in it. You can sometimes intervene to get them to do a certain task pronto, and during combat situations you get direct control too, but for the most part your colonists are their own complex people who will generally do the things that appeal to their personalities. Eventually, you may even split off a part of your tribe to start a new colony elsewhere in the world while the rest of it remains at the original one.Īll the above is complicated by the fact that you're not directly controlling your colonists, but rather establishing queues and priority lists of orders for them. You'll establish trade routes or rivalries with other factions, send expeditions out on quests for resources, and grow out your colony (mainly by capturing people from rival colonies). Your decisions in research will dictate whether your colony becomes a technologically advanced one harnessing the latest renewable energy resources, a militarist dictatorship, or maybe just a rabble of hedonists who grow psychoactive plants in the fields, get high on them, then sell the rest to visiting traders. You expand your compound, prepare its defences for the inevitable raiders, and learn to use the land - be it jungle, tundra, or grasslands - to your advantage. Starting with a small group of survivors, each with their own complex past, neuroses, pathologies, and needs, you build out your colony on a tiny corner of a planet populated with other tribes and factions. If you're new to Rimworld, then thank you for sticking with this review past that potentially disturbing first paragraph, and understand that the weird shit you read above is par for the course here it's a testament to just how deep this colony survival management sim can go. ![]() ![]() Perhaps you've heard tales from PC gamers of cannibal tribes who engage in mutilation rituals before raving to the break of day, of hippie cults who espouse humanity's relationship with nature while having no qualms about slavery, or of the time half a colony got wiped out by an enraged wild guinea pig that gnawed on colonists in their sleep. If you're reading this review, then chances are you've been Rim-curious for years. Deep simulation that leads to endless rich, weird and hilarious scenariosĭespite the UI being great, it unavoidably gets awkward at times
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